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Decisions ​

The kit's architecture decision records. Each one says what was decided and why, so a later change knows what it is changing. The entries' pages link to the ones behind them.

RecordDecision
ADR-0001Change the kit only where two genres or two apps show the need accepted
ADR-0002A genre's root entry has no DOM or Three.js accepted
ADR-0003Every genre runs on the runtime's fixed-step clock accepted
ADR-0004One press reaches one step accepted
ADR-0005A sample runs on a timer, a version, or both accepted
ADR-0006Identified pools give stable ids and reuse them accepted
ADR-0007The runtime keeps no snapshots of a run accepted
ADR-0008An event is a rare, meaningful fact accepted
ADR-0009Both apps show the same save, so a shared save package is earned accepted
ADR-0010A game is a DOM-free simulation and a browser presentation, stepped by one loop accepted
ADR-0011A step uses only exact arithmetic accepted
ADR-0012Co-op runs in delay-based lockstep over a host star accepted
ADR-0013Survivors co-op shares the run and gives each player a hero accepted
ADR-0014Sounds come from cue counters that the presentation reads accepted
ADR-0015Pixel-art sprites from sheets the app loads accepted
ADR-0016Publish the kit to npm as @arcadekit superseded by ADR-0018
ADR-0017Effect at the edges, plain code inside accepted
ADR-0018The kit is one package with entries accepted
ADR-0019The kit owns co-op from the signalling worker to the client; the screens stay in the app accepted
ADR-0020A game is declared, one named block per part, and Layers host it accepted

Released under the MIT License.